Marigold Beeweather

Marigold Beeweather is an inventor and a member of MESH.

Personality
Marigold is a mostly calm and rational person. She's curious and resourceful by nature which aids her in her job as an inventor. She likes to work with her hands - it calms her down and she appreciates the beauty of mechanical objects. Her mind is restless and she enjoys solving riddles and equations.

She wants to use her talent for crafting to make the world a better place and longs to use her machines for the greater good - however, she has also learned that her inventions, especially her guns, can cause great sorrow. Although she's not fond of violence, she is more than ready to fight for the things she believes in. Her moral compass urges her to be compassionate but also to stand up for those in need.

Sometimes, she's kind of naive and a bit shy when it comes to dealing with people and has a hard time letting go of failures. She often takes on more than she can chew and can be very stubborn.

Appearance
Marigold's clothes can be a bit dirty after a long day of tinkering but she still loves wearing bright colours. Her hair is brown and she usually wears it in two simple, yet messy braids. She has a lot of freckles and quite a round face. Her eyes are brown and she wears glasses with round frames, which seem to be a bit too big for her head. She often breaks them and fixes them with band aids or whatever material she has lying around.

Backstory
Marigold grew up as the daughter of clock makers in a large city in the South. When she was a child, she enjoyed playing with broken products and unused parts, so her parents soon gifted her a toolset. She started building small contraptions out of junk and leftover gears and proved to be naturally good with her hands. Marigold created a small workshop for herself in her parent’s attic where she worked all night long, after having helped with the family business. Her first invention was a device which could be attached to someone’s head – it fed the wearer apples without the need to use any hands. Her family saw her potential and send her off to study engineering and science under the guidance of an old family friend, a Dragonborn named Orisira. Marigold and Orisira quickly became good friends and had a lot of respect for each other’s work.

During her apprenticeship, Marigold learned how to create things that could improve daily live but also encountered weapons for the first time. At first, she didn’t see any harm in building cannons and firearms – she had never seen them in action after all and Orisira assured her that the creator wasn’t responsible for what people did with their creation. However, this changed shortly after Marigold’s 20th birthday. After a shopping trip, she returned to the new workshop which she shared with her mentor, only to find the place in complete disarray. Clearly, a fight had taken place here and blood was drying on the floor. Panicked, Marigold searched the house for Orisira, only to find her lifeless body in the storage room. The murder weapon was lying next to her, a new kind of cannon that Marigold had been working on. Marigold was in complete shock and broke down over her dead mentor. She didn’t move for hours. When she finally calmed down, she noticed a letter addressed to her, hidden in Orisira’s clenched fist. It informed her that something horrible had happened, but it didn’t go into details. It also said that Orisira was planning to leave the city for her own safety, but that Marigold should stay calm, go back to her parents’ house and stay under the radar for a while. Clearly, Orisira never made it out of the workshop – Marigold felt like crying again.

With nothing else left to do, Marigold informed the city guards of the crime and went to her parents’ place where she stayed for a few months, trying to come to terms with what had happened. She felt guilty about being the creator of the weapon that killed her dearest friend and didn’t know how to deal with her feelings. Deeply distraught, Marigold went back to inventing small, harmless gadgets and helping around her family’s shop and months turned into years. She still spent a lot of time in the attic, sometimes going through Orisira’s old blueprints which she kept in a box under her workbench. One day she noticed a sheet of paper that seemed different from all of Orisira’s other schematics, mainly because it was written in a language that Marigold had never seen and didn’t understand. It didn’t seem like a language at all, more like a code. The drawings showed some kind of device, but Marigold wasn’t sure what to make of it. She decided that she would get behind this mystery or die trying. But even after looking at the code from different angles, trying out all kinds of deciphering methods, she was not able to crack the code.

So, she got a bag and filled it with her tools, as well as her personal notes and drafts. She kept Orisira’s letter and schematic close to her heart. Marigold said goodbye to her family and ventured out into the world, determined to find out the true nature of Orisira’s last invention. The life of an adventurer was tough, Marigold knew that. She wasn’t a fool and realised that she would have to use weapons to get by but that was a sacrifice she was willing to make: Her wish to unravel the code and maybe even find out what happened to Orisira was a bigger than her feelings of guilt.